Racing
Racing is a key part of Tales Runner. Players race though various racing maps in an effort to finish the map and collect money, experience points, Alchemy Cards, and various items. There is a variety of map styles ranging from training maps resembling sports facilities, fantasy maps themed around fairy tales stories, or survival races with monsters to conquer.
The game supports several racing modes, including individual races where each player runs for himself, team mode with two teams, and relay mode with up to six teams of three players. There's also a mode for up to 30 players racing as well as a Tournament Mode for special events, and also a 8 players co-operate to finish the face. Racing rewards differ dependent on the position at which the player or its team finished. Rewards consist of game currency award, experience points award and randomly in other items used in other game features.
[edit]Characters

[edit]Leveling and Experience
Experience gained in racing or using other means allows the player to level up. Character abilities can also be improved using special equipment or clothing items, or with buffs from NPCs, event prizes, or fortune telling.
Experience gained via racing is also used in improving some player's belongings or allow special interactions with the items, for instance, Experience gained can level up pets, farm animals, and growable farm crops. Farm animals and farm crops can be harvested for various items, Experience, or money.
[edit]Currency
There are two currencies available in the game: A 'cash' currency, which can only be obtained using real money, and the in-game currency called TR, which can be obtained via racing, with a variety of farm items, or purchased by tickets with cash currency. Shop items available for purchase are usually only available for one of the currencies.
The game does not support trading, but players can buy items for other players. After the purchase of an item, the item can never change owners.
Playable characters used for racing are also inventory items - new characters can be bought in a shop, and the selection of active character does not change the player's in-game name, experience count, or money balance.
[edit]Alchemy
Alchemy allows players to create new items by combining various cards obtained via racing with items bought in shops. The alchemy system also supports upgrading lower level equipments to a higher level. Each alchemy item supports a different stat, and is able to increase that stat.
[edit]Couples, marriage, and family
Players in Tales Runner can have couples, marriages, and family. They can purchase it with cash currency.
[edit]Guilds
Players can form guilds with other players in addition to being in families; these are similar to the guild system in some other MMORPGs. There are daily quests and race battles that are exclusive to only Guilds members. Details vary depending on the servers.
[edit]Farm
Farms are miniature maps a player can own, maintain, and use for meeting with other players. It is possible to use permanent items on maps for decorative purposes, or growable items which produce other useful items the player can use. Growable items use experience points obtained by the player in races but don't prevent or slow down the character leveling up. Growable items expire after certain amount of using and either disappear or must be renewed to continue working. The farm needs a farm ticket to be used so it doesn't expire; this ticket is bought with ingame currency, TR.
[edit]Achievements
Achievements are small quests or tasks which player can accomplish while playing the game. Examples are racing certain number of races, performing certain number of racing tricks, or buying certain number of items in the in-game shop. Completing an achievement is rewarded with various amounts of in-game currency.
[edit]Missions
Missions are a special type of Achievements, where the award is a medal or trophy.
[edit]Tournaments and events
In tournaments and events, players compete against each other for points and prizes, varying depending on the server and event.
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